Category Archives: Maps

Heubel Castle v 0.7 BETA

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– Country trade : wheat, barley, canola, corn, milk, straw bales
– Garden Center: manure, grass, straw
– Market: Eggs
– Butcher: Pork
– Watermod
– 1 yard
– 1 village
– 1 BGA

Author: Gti_301


Benz Northwest Mecklenburg v 1.3.1 Reloaded

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– Big fields
– An agricultural cooperative with milk production (cows are adapted)
– Grain drying
– Sugar beet factory
– Pig
– Exposed dunghill
– 3D roads
– Small lakes
– Vast forests
– 3 villages (Benz, Gamehl, Karlsow)
– Cereal hall with built up Super Silo Trigger
– Completely new farm with new biogas plant
– Chickens
– Sheep
– Egg & wool can be sold at the store in Benz
– New textures including all new grass texture
– New PDA
– Potatoes can now be harvested
– Slurry and manure mod

New in 1.3.1 version:
– Completely solved the problems with the sand pit that were true in some

Authors: fendtxylon524, Bulldog13, Eckert35, Polska, maurermatze, Eifok, Fatian, Rubiks, Lexion_780, Patti, Buschi, bullgore, El Cid, The_Green_Flash, diverse polnische Modder


Brunzdorf v 2.1

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New in v 2.1 version:
– Weed Mod installed
– Created 4 A wooded area near the dairy
– Modified dairy and milk truck
– Exchanged BGA slurry tanks
– Enlarged box 5
– Various terrain changes
– Various minor bug fixes

Authors: Giants, Hank Moody


Little Slovakia Map v 2.0

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Ideal Map for all types of players

Author: Ondrejus


LS Olympics Map v 1.0 BETA

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On this small map you can compete in competitions in multiplayer against others. Result always the way. The signs will show you what you are to do. The map is designed for multiplayer.

There are the following competitions:
– Wheel loader Wrestling
– Motorcycle Racing
– Tractor Long Jump
– Obstacle course
– Bale obstacle course
– Swimming
– Tractor Football

Authors: Nerd01, Modelleicher, Farmerahner, trixi, Freak36558, majo84, mailman, johndeere007


Contractors Hagenstedt v 1.0

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– Built up fruit varieties: wheat, barley, canola, grain maize, potatoes, sugarbeets, carrots, onions, oats, spelled, rye, sunflower, triticale
– Postponed yard
– Laid cow pasture and sheep pasture on the farm
– Chickens on the farm Freewheeling
– Installed barbed wire fence with Collision
– Wasser mod for cows, chickens and sharp installed
– Duch riding hall installed
– Installed new shelters
– Feed stores installed
– Traffic Lights installed
– Distillery installed
– Sugar Factory installed
– Nursery installed
– New BGA installed
– Installed new field sales trigger
– Deleted 2 fields and built with objects
– Installed Multiplayer digital display
– Farm Garden installed
– Wash installed
– Installed Wool palett collector
– Installed BGA sliding gates
– Installed signs
– New road texture
– Kiosk installed
– Lawns Added
– New Start field (wheat)
– New Start Vehicles
– Milk is no longer picked

Authors: ZeFir_POLAND, charly_99, GE-Mapping, frisco0177, Stonebracker, LPG 7oktober, Marhu, Kolbenfresser, Trixi, Philippelp, Blacky_BPG, tackleberry, luculus


In the Tyrolean Mountains v 1.0

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On the map there are two villages, St. Martin and the Kalmtal. St. Martin is located in the outer valley on a small plateau. It is not very big but there are in St. Martin an agricultural machinery business. There you can buy new machinery, buildings or equipment or animals. In St. Martin there is a smaller ski area. Two hotels in St. Martin for sale. In Kalmtal is your yard. You have a lot of fields, so only grass. But besides the sheep and cow pasture (which are also located in Kalmtal ) there are two smaller fields.

Author: Südtirolerbauer


Welcome to Mecklenburg v 4.0

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– 3 villages and LPG, which manages the full range of normal agriculture
– Pig, cattle breeding, milk production and sheep on the farm and a few chickens
– The feed store was thrown out, as it has not received more raison
– The dairy barn is now muck out in the barn and the manure pile in front of the barn can be used as manure interim storage
– The terrain still indulged a few finishing touches and meadows must be recreated

Author: gtschmied


Hagenstedt Modified 2013 v 5.0.3

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New in 5.0.3 version:
– Habiks compound feed price corrected
– Prices of non growing peasants fill types adapted
– Weed mod seems to get away
– Corrects erroneous fodder Plan at the breeding facilities
– Corrects erroneous fodder Plan for the farm animals
– Shelter at the court (in the courtyard garage) exchanged
– Start vehicles Dominator as a starting Drescher
– Krone Emsland EDK as an additional start trailer
– Chopped income adjusted downward
– FruitUtil.lua (90) bugs removed
– Traffic Randomizer revised and adjusted correctly after random and Propability

Authors: Giants, TMT-Team, Marhu, skydancer, Bummi-Brum, lecra, Ifko[nator], Der_Nik, BigM, BlueBaby210, Richi-3, Kolbenfresser, frisco0177, Ganelcer, THP1985, mailman, Marc85, GE-Mapping, Feldhamster232, iacappo1977, KundSModding, honclik, Treckkerbodo, Manu1993Profi, Enercon, zefir_poland, martinbigm500, ClaasHof, ls-ecofarming, mote454, Thuruk, wellano920, burner, sewi123, uploader123, MX11, blackburner, SFM-Modding, Modelleicher, FSM-Team, Sandgroper, Schwacki, EasterEgg


Alpental Remake v 2.0

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Take on an old courtyard in this peaceful valley and discover the varied fields of activity of a modern farmer. Alpental The Remake 2.0 was created with old patch 2.0.
The Alpental remake was equipted with traffic lights because of blue baby, Map lights is required, it is the (highway code) Traffic signs. One fire department, a gas station, and various pettiness was installed.

Authors: Elmo, Kaki Power 29, Elmo, Wohlstandskind, marhu, Buschi, Katsuo, mailman, Fatian, marjas31 LS-Landtechnik, Luxfarm, TMT – Trans Mapping Team, MorphX, Fruktor (Eifok), LwFarming, Alex2009, Buschi, Bluebaby, Nick98.1, classRequirement